In computer science, real-time computing (RTC), or reactive computing, is the study of hardware and software systems that are subject to a "real-time constraint"� e.g. operational deadlines from event to system response. Real-time programs must guarantee response within strict time constraints, often referred to as "deadlines". Real-time responses are often understood to be in the order of milliseconds, and sometimes microseconds. Conversely, a system without real-time facilities, cannot guarantee a response within any timeframe (regardless of actual or expected response times).
The use of this word should not be confused with the two other legitimate uses of 'real-time'.
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CONTINUE READING �The use of this word should not be confused with the two other legitimate uses of 'real-time'.
=-Related Posts:
Embedded Systems Programming and Simulation Using Flow Code
Karnaugh_Maps-Digital Electronics Tutorials
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